Saturday, February 03, 2007

CBN I : Lowen (Part A)

beginning with standard stat, etc. bio. Fully written background will come later. Admittedly, in this case, the fully written background isn't really full... as half of it is constantly shifting...

Lowen F. Tremearne / Agent L (Post-IH)
PT Total 275/275
ST : 11 (10)
DX : 13 (30)
IQ : 14 (45)
HT : 8 (-15)
HP : 8
FT : 8
WIL: 13
PER: 13
--
SPD: 5.50 (15)
MOV: ---
HT : 6'2''
WT : 175 lbs.
Appearance: Average, Unnatural Features L3 (-3)
Wealth Modifier: Average
Reputation: 0
Left-Handed Ambidextrous (5)
= 87

Advantages:
Ally [Agent CO, 150% PT] (5)
Ally [Agent G, 100% PT] (5)
Allies [LSC, 75% PT] (18)
Binding [Freezing, Engulfing, L10, Cryokinetic] (29)
Combat Reflexes (15)
Extra Life [???] (???)
Fearlessness L3 (6)
Jumper [World, Drift] (85)
Legal Inforcement Powers [Int'l] (10)
PK Talent [L2] (10)
Regeneration [Slow] (10)
Special Rapport [Marcus/RH04] (5)
Special Rapport [Wizard] (5)
Symbol Vocalization (0)
= 290 (203)

Disadvantages:
Anosmia [Taste] (-5)
Berserk (-10)
Cold-Blooded [penalties apply for temperatures above 90 F] (-10)
Duty [Internal Experimental Core, 15 or less, Extremely Hazardous] (-20)
Enemy [Remaining SCA forces] (-20)
Guilt Complex (-5)
Loner (-5)
Nightmares (-5)
Overconfidence (-5)
Phobia [Deep Water] (-10)
Supernatural Features [No Body Heat] (-5)
Distinctive Features [purple hair] (-1)
= 189 (-101)

Skills:
Basic KMV Internal [English, assumed] (0)
Area Knowledge [Sigeki / Sideworld, 16] (4)
Area Knowledge [Galaxy, 12] (0)
Armoury/TL10 [Small Arms, 13] (1)
Armoury/TL10 [Battlesuits, 11] (0)
Beam Weapons/TL10 [Pistol, 15] (4)
Beam Weapons/TL11 [Pistol, 12] (0)
Body Sense [11] (1)
Climbing [11] (0)
Combat Sport [Archery, 16] (8)
Crewman [Airshipman/TL6, 14] (1)
Crewman [Spacer/TL10, 15] (2)
Current Affairs/TL10 [Science and Technology, 13] (0)
Detect Lies [12] (1)
Driving/TL10 [Mecha, 14] (4)
Driving/TL8 [Motorcycle, 12] (1)
Electronics Operation/TL10 [Force Shield, 11] (0)
Electronics Operation/TL10 [Scientific, 10] (0)
Electronics Operation/TL11 [Parachronic, 12] (1)
Fast-Draw [Pistol, 14] (2)
Fast-Draw/TL10 [Ammo, 12] (0)
Fast-Draw [Halberd, 16] (8)
Fast-Talk [12] (0)
First Aid/TL10 [14] (1)
Free-Fall [11] (0)
Hobby Skill [Model Aircraft, 14] (2)
Innate Attack [Beam, 14] (2)
Innate Attack [Projectile, 12] (0)
Leadership [14] (2)
Mechanic/TL10 [Mecha, 14] (2)
Melee Weapon [Force Halberd, 16] (12)
Mind Block [14] (2)
Navigation/TL10 [Space, 14] (2)
Navigation/TL11 [Transworld, 13] (1)
Piloting/TL10 [Aerospace, 15] (12)
Piloting/TL10 [High-Performance Spacecraft, 12] (1)
Running [10] (8)
Savoir-Faire [Military, 12] (0)
Shiphandling/TL10 [Starship, 12] (1)
= 275 (86)

Inventory:
Ordinary Clothing/SCA Military Uniform (old-style) [TL10, 0 WT]
Reinforced Leather Gloves [1 WT]
Reinforced Boots [1 WT]
Environment Suit [TL11, Agent Overlay, 0 WT, DR 12]
= 2 WT

Fairfrozen (ADV. Ice Force Halberd) [3 WT, cutting damage +8]
Fine Laser Pistol [TL10, 1 WT, 3d Imp/Burn]
= 4 WT


... Something about the idea for Fast-Draw [Halberd] warms my heart. :3 (Especially since it's actually possible with Sigeki-level tech...)
Most of his 'super leetness' comes from his fairly huge variety of skills. Oddly enough, a number of these overlap with 3K6 Lowen...
And yes, I did mess with his name.

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