Tuesday, February 13, 2007

Spherian Racial Trait Package [KMV GURPS]
Stat Modifiers:
ST -1
IQ +1
DX +2
HT -2
WIL -1
PER +2
MOV +.25

Advantages:
Mimicry (10)
Obscure Sound (L3, 6)
Flexibility (5)
Acute Vision (L2, 4)

Disadvantages:
Insomniac (-15)
Susceptible (-5)
Slow Healing (L1, -5)
Low Pain Threshold (-10)

--total pt cost is +10
No-cost Unusual Background for special abilities; all get 10% discount (at GM's decision)

... eh.
A/N: Most Spherians in any KMV cross-world campaign would be agents for the MRA or freelance magometrists of significant ability themselves (Magometrists getting significant Social Stigmas on relevant worlds), as they are the two main groups who would have world-traversal tech...

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