Wednesday, October 31, 2007
Wednesday, October 10, 2007
CBN - Alexander
Age: 17-25 (multiple story, timeline divergence focus, cover IDs...)
Psuedoclass: Water OS, Head of Central Administration Bureau of Interdimensional Communications and Research [Lawful Good]
Homeworld: Sigeki, numerous others
History: Most of it has been pretty fragmented, quite on purpose. The backstory everyone considers him having and the backstory he seems to actually possess are... unidentifiable in relation to eachother.
In theory, Alexander Kuiper is the child of Dale Kuiper and Serena, whose former name seems to have gotten lost somewhere in the paperwork, although most people could swear it started with a T. This family lived in a fairly large city, befitting Dale's position as a fairly renowned navigator, in the southern hemisphere and to the west of the subcapital on Sigeki-the-planet. At about 19 he began working for the Central Administration in an office at the subcapital itself.
In practice, Alexander Kuiper is still the child of Dale and Serena (Trevelyan, this time). Although they tended to live in the same city, certain circumstances (i.e. this whole renowned navigator idea and the other whole renowned interuniversal personable rogue idea) tended to prevent any of the three from actually living in the same general area at the same general time. Overall he spent more time with his mother than his father, and is thus significantly more accustomed to the idea of a multiverse than anyone else in Sigeki-the-world-as-a-whole, leading them in knowledge by about ten years. At about 17 he began working for the Central Administration in a fairly minor desk job, aiding with supply routing, in an office at the subcapital itself.
After the first few battles in the Origin War's first half, before it suddenly adopted a mildly cosmic scale, he decided to wander out and save at least a few cities from being totally sacked. Within about six months he was commanding a fairly large base. Within another two, he was presumed dead and not exactly welcomed back with open arms by the Administration, which had hung up Under New Management signs in a way which was a bit too forceful.
For about another six months he adopted another pretense of working for a mercenary interested third-party group, until his former boss decided to go all-out and attempt to capture the author herself. They got the wrong person, of course, and he ended up inextricably part of the main character party and with certain overly-destructive elemental abilities that he didn't end up using much, because... overly destructive.
Less than a year after that, he was finding himself a minor hero, and the Administration had firmly kicked out the scraps of the New Management signs. One of its first new acts was to conclude quite reasonably that having a staff of people to prevent people from doing that sort of thing again was a good idea, and having quite noticed this minor hero viewpoint they decided that someone with military experience and a bit of an edge in experience would be helpful. The PR advantage of picking him in particular was, of course, overlooked entirely and not really noticed until after they'd appointed him head. At nineteen. Or twenty-one. Take your pick.
Since then much of his work is still back to being a desk job, with the occasional specific conflict with the CMD or IEC or an unaffiliated madman deciding to be nihilistic, or a survey mission when nobody else manages to show up. He also devotes thought as to gaining a three-letter acronym for his organization. Maybe later.
Ability Diagnostic Data: As hinted, he doesn't end up using the inbuilt elemental function he possesses much. For what it's worth he has the ability to telekinetically control water, which can be utilized as with most for both offensive and defensive functions. He is certainly in the class of being one of the Nice Ones that you should Beware; although it may not be as targetable as some of the OS abilities, it has some of the largest potential for region-wide destruction.
He also appears to have immensely high (relative) intelligence, being the son of someone who had a pre-exceptional magometrist strength, although his thinking patterns are certainly more logically grounded than magometrists. Er, of the Trevelyan type in particular. What Spherian-styled abilities he exhibits beyond this are limited to a minor-level empathy, which he uses to his advantage. It is plausible that he could weaponize this ability to influence the emotions of others, but it's never been tested because it would be immensely out-of-character for him to do so.
Other Notes: Despite being young to the point of total implausibility and having two distinct sets of abilities, he seems to only hover somewhere near Level 8 on mary sue litmus tests. Well, other gender. Still.
This is most likely because he's also nice and thinks well of others to the point of total implausibility, although since the Origin War the disadvantageous side effects have been considerably tempered. One of the advantages to this is that he does seem to have people behave to his expectations, although whether this is actually him or a subconscious bit of well-placed, empathic arm-twisting is just a bit vague.
He seems to have a bit of natural aptitude for higher-class CAS ships, not least the one that the Bureau has appropriated and refitted as its designated flagship.
And should really be getting a higher score on MSLTs, but I've already mentioned that.
Saturday, September 08, 2007
CBN whatever: Mikkau Demark (I)
Psuedoclass: Science Ninja [True Neutral, generally swayed towards Lawful Good - simply not enough to shift alignment]
300/300 PT
ST : 8 [-20]
DX : 12 [20]
IQ : 14 [45]
HT : 11 [10]
--
WIL: 19 [25]
PER: 15 [5]
SPD: 5.75
HI : 6'0.5''
WT : 150 lb.
Appearance: Average
Wealth Modifier: Average
Reputation: N/A
Right-handed [0]
Advantages:
Absolute Direction 3D [10]
Combat Reflexes [15]
Damage Resistance L3 (Rare - Sonic elements, bone structure) [3]
Eidetic Memory [5]
Enhanced Move (Air) [20]
Flight [40]
Gadgeteer [25]
Talent (Mathematical Ability, L2) [20]
Unfazeable [15]
Disadvantages:
Addiction (somewhat devout cigarette smoker) [-5]
Callous [-5]
Guilt Complex [-5]
Insomniac [-10]
Loner [-5]
Post-Combat Trauma [-5]
Trickster [-15]
Unique [-5]
Weirdness Magnet [-15]
Wounded (left ankle) [-5]
Workaholic [-5]
Skills:
KMV Common (English, presumably) [0]
Acting (18) [16]
Aerobatics (13) [8]
Connoiseur (Music, 10) [0]
Current Affairs (Politics/TL5(+3), 14) [1]
Cryptography (12/TL5(+3)) [1]
Cryptography (10/TL8) [0]
Diplomacy (16) [12]
Expert Skill (Conspiracy Theory, 11) [0]
Fast-Talk (18) [16]
Filch (13) [4]
First Aid (12) [0]
Flight (13) [8]
Forgery (13/TL8) [2]
Gambling (15) [4]
Holdout (14) [2]
Hypnotism (Will-based, 14) [0]
Intelligence Analysis (14/TL5(+3)) [4]
Lockpicking (13/TL5(+3)) [1]
Merchant (12) [0]
Mind Block (17) [0]
Naturalist (Earthlike, 9) [0]
Observation (14) [4]
Persuade (17) [0]
>Suggest (15) [0]
>Sway Emotions (11) [0]
Pickpocket (13) [8]
Psychology (11) [0]
Running (11) [2]
Savoir-Faire (High Society, 15) [2]
Shadowing (13) [1]
Sleight of Hand (12) [4]
Spear (12) [0]
Staff (14) [8]
Stealth (14) [8]
Streetwise (16) [8]
Survival (11) [0]
Urban Survival (15) [2]
Weird Science (12) [2]
Wildcard (Science!, 13) [12]
Writing (15) [4]
Science Ninja. Like Gadgeteer Genius, but more neutral.
... I really want to know what exactly happened between the end of Prismatic proper and the now, considering.
I also have a pre-Prismatic variant sheet, who has 100% less Weirdness Magnet and with the flyings and 100% more irritating Duty and Security Clearance! Gasp. Amazing.
Sunday, September 02, 2007
IH: Perihelion - Day 1
Chapter 01 - Exodus
She tapped her fingers against the mildly chilly external window idly, staring out of it at the black void as far as she could before it faded out into a vague grey. "I'm not going to ask you anymore... why is the Central Administration so interested in me? What have I done?"
The single red eye stared serenely back. "That is not your business. ... Yet. The local commander will alert you to your purpose at earliest convenience."
"You do know that I have a legal basis for complai--" she began in turn, before a large explosion stopped her voice mid-sentence, throwing her abruptly into the window as opposed to being cliche-edly thrown into the other side of the room due to the seatbelts present in the majority of Berdit-class ships.
Lasers or plasma bolts or whatever they were flew by her window. She had already become rather possessive of the window, for that matter, as she pushed away the android who had attempted to get a better look in favor of leaning closer to the glass surface herself. After a few seconds of what passed for a glare on that particular mode of unfeeling metallic head, the robot rushed back out into the hallway.
She simply ended up staring out of the window once more, this time at the opposing ship. It seemed to predominantly be painted green and a vague dark grey shade which almost matched the faded aether surrounding it—not a scheme she was immediately familiar with. Another set of beam... objects flew past the window, this time finding impact on the end of the engine room. The response from the ship's autonomics was a predictable and immensely loud click, instantly followed by a loud whining alarm burst.
Evacuate immediately... 00. 05. 58 estimated until main reentry begins.
She leapt from the seat as the door of the cell room clanged open with a ... clang, followed by the noise of about five more troop robots rushing down the hall outdoors. Rapidly she followed them in turn, glancing at the signs posted on each hatch she passed.
A female, perfectly and oddly calm voice echoed across the PA system: "We have a little problem with our entry sequence, so we may experience some slight turbulence... and then explode..."
She finally found what she was seeking, a single hatch prominently labeled something along the lines of 'emergency' and 'pod hold usable'. As she was in what was evidently classed as a science fiction story, aboard a mildly exploding space ship, anything involving an emergency escape pod seemed preferable to staying aboard said space ship. A few seconds' worth of twisting a strangely intricate series of knobs and so on later, the door opened, revealing an evidently equally intricate series of mostly-blinking lights in the midst of a cone-like pod. In a flying leap she cleared the back of the one chair in the craft, landing somewhat awkwardly before straightening her posture and breaking a typical guard of unusually thin glass above a fairly large red button, which she promptly slammed the side of her fist down upon to send the pod flying safely away from the actual craft, as it began plummeting towards another part of the planet below ...
--
The blunt-bodied cone managed a bit more epic firey descent before it finally corkscrewed into the scattered patches of sand and grass beneath, leaving a trail of upturned dirt mixing sand and topsoil behind it. Its one seat gyrated in place as rapidly as possible, which happened to be not quite rapidly enough, leaving her just un-dizzy enough to slam down another green button (matching the red one previously mentioned in a general sort of way) and open the door before quite effectively collapsing out of the door in a state describable at best as semi-conscious.
Beyond that point, the next few... units of time sort of blurred in much the same manner that sleep did, absent closed eyes for the majority and with closed eyes for a minor period of time towards the end. Upon reopening them, she concluded that this period of time had been for the most part just long enough for a fighter to somehow have landed within ten yards without reawakening her.
Also, long enough for a gun barrel to be pointed at her head, currently within about ten inches of her face, also without awakening her. It was almost perfectly utilitarian, entirely of the typical matte gray plastic-metal combination of which Central Administration firearms had been made until about three months ago. Only its handle seemed to have changed, evidently modified to have a better-looking and evidently well-varnished grip made of a dark red wood. On this grip rested a gloved left hand.
... which belonged to a (vaguely familiar) figure leaning against a rock, his right hand supporting his head in a way which suggested he would have gone to sleep if she had just waited for about five more minutes. She would have muttered something sufficiently disparaging if she had not felt threatened enough by the gun barrel to remain silent.
The figure sighed, shifting back onto his feet while keeping the gun leveled at her in a predictably experienced manner. "Soooo here we are then, and I'm not even sure why everyone is so deeply intrigued by your existence but they are, and so if you would just come with me without actually doing anything as deeply stupid as I get the impression you would given half a chance..." He paused. "Oh. The name's Lowen, lady. Sarisa Zoness, I presume."
"I knew I recognized you from somewhere." Sarisa said.
"Purple hair, red eyes, yeah. It's pretty distinctive." He nodded, evidently deciding she was nonthreatening for the moment and lowering the gun. "So, coming?"
"Out of curiosity, how would I have gotten off this particular rock without aid?"
"That would have been your problem." Lowen said, turning to the fighter and beginning to walk. Sarisa followed at a medium level of distance.
[a/n] Yes, I did name a ship class the Berdit. I should give it a design. Eventually.
Thursday, August 16, 2007
sigeki / spherian power exposition thingy
One side-effect of this universal power aspect is that just about everyone, if IH were actually an RPG, would get at least a slightly unique character sprite (and often be recruitable, if not for active battle then as something else, with difficulty proportional to overall uniqueness). This can be blamed on a wide variety of things. Such as one of the main components in Sigeki's origin having at least 700 or so named characters.
Tuesday, August 14, 2007
Friday, August 10, 2007
character profile v2 - julien trevelyan
Psuedoclass: Worldwalker / Gadgeteer Genius [Chaotic Good]
Homeworld: The Sphere
History: Generally speaking, Julien was among the first (if not the first) main characters present in the KMV after it reset. Perhaps because of this, not much in the way of a family history exists for her; for all practical purposes she began existing when she first arrived at Polyscience as a student, where after about six years she entered into competition for a faculty position at the same with one Sterling Donovan. In the end, she exposed a past epic research-stealing incident, after which her position was duly cemented. Around five years' worth of research later, Julien abruptly resigned to move up north into the middle of nowhere, holing up in a familiar dark red front door-ed mansion.
A year after this, the Magometry Research Agency dispatched a field agent to locate her and monitor unusual behavior. Several months later that agent's cover was debunked, and both the MRA and Julien became aware of Sterling's return. At the end of the parallel file known as Prismatic, she was simply left at the edge of the world, watching the remnants of his plan dissipate into the void between universes...
Yet another year later, she vanished with her mansion overnight in what seemed like a soundless explosion which released several unidentified forms of energy.
Since this, among other things, Julien manufactured a one-off method for copying character data (creating Serena Kuiper) and began refining the world-walking engine prototype responsible for her earlier disappearance. Presently, she is traveling the KMV at semirandom, seeking two other 'uniques'...
Ability Diagnostic Data: Julien is one of the scant few able to traverse the KMV without technological assistance; this innate version consumes large amounts of energy, however (one of the reasons for her relatively rapid innovations in the field). With the use of the energy source known only as The Pencil, this ability enlarges to allow a limited form of time travel. (All uses of this jury-rigged time machine is carefully watched by the author. Neither potential time paradox result would be good.)
Other Notes: In Sigeki, several limited variants of the Trevelyan/Donovan-model transworld engine are sold by a single company founded some time ago. Serena generally takes over its running in the absence of the original, and both work with the Central Administration reasonably often (although rarely in person, for obvious reasons...)
Serena tends to wear blue and grey, while Julien wears red and white; both also tend to use different hairstyles, for the same reason that identical twins tend to.
The new glider she uses appears to be 30% Unit Zero, 30% 'Goblin Glider', 30% Mehve and 10% Fenrir/TARDIS/Other. She seems to be capable of summoning and controlling it mentallly, and can stand on it through turns and so on with minimal visible attachment, possibly through the use of magnetic force.
Friday, August 03, 2007
flavor text
For some reason, Spherians seem to have a particularly large attachment to the resulting energy, and can sort of use it to overclock given abilities to a large extent (Mikkau's flight goes up almost to continuous warp speed, the limits on Elliot's shapeshifting are done away with almost entirely, Sterling can rip apart an entire battleship and throw pieces about a mile away, Julien for once might actually be able to time travel without abusing relative universe timeframes, Tobias goes from being a technophile to having full technomancy... and so on.)
Basically the only downside this seems to have is an effective massive-speed 'MP' drain, and various aftereffects normally experienced with losing all your stamina that quickly. At some point, I should add some sort of worse effect, but considering it'd only be hanging around in the hands of a Spherian for a rather short amount of time... maybe it wouldn't need one.
Also for some reason, among aforementioned Spherians, telekinesis or some variant seems to be quite popular. I don't know why. ... Very likely the Astronomer Royal.
Friday, July 13, 2007
Wednesday, June 27, 2007
prototypical bio, number ... n
Ignatius
Male Gifted, 24
Unemployed (former Library of Congress archivist)
103 / 103 Pt
ST : 10 [0]
DX : 12 [20]
IQ : 13 [30]
HT : 10 [0]
Hand: Right
Speed: 6.00 [10]
Appearance: Average
Height: 6'6"
Weight: 160
Wealth: Average (declining steadily with no permanent income source)
Status/Rank: N/A
Advantages:
Dark Vision (Colorblind) [25]
Less Sleep [2]
Unfazeable [15]
Honest Face [1]
Disadvantages:
Colorblindness [-10]
Disturbing Voice (nigh-monotone) [-10]
Nightmares [-5]
Silent (Shyness, Severe) [-10]
Workaholic [-5]
Quirks:
Prefers to work alone if within reason [-1]
Overly careful [-1]
Tendency to suffer random, distracting pain in right arm [-1]
Skills:
English (Native) [0]
French (Written, Native) [3]
Latin (Written, Semiliterate) [2]
Artist (Calligraphy, 13) [4]
Cartography (12) [1]
Computer Operation (14) [2]
Driving (Automobile, 14) [8]
Driving (Motorcycle, 12) [2]
Linguistics (11) [1]
Observation (14) [4]
Professional Skill (Library Sciences, Document Preservation - 15) [8]
Research (14) [4]
Stealth (13) [4]
so in other words this is one of those things I will post that one person will know what it is?!
Saturday, June 16, 2007
Saturday, June 09, 2007
Mind you, I never thought of Nightmare / Tian as really 'Gehn types'... but if they insist on turning out that way that's up to them.
(need to determine further details about winged race, not least their name. gah.)
Wednesday, May 30, 2007
Saturday, May 26, 2007
Wednesday, May 02, 2007
Collected Untitled Reports 1
The crisis began on that day...
That fool, thinking she could change something, changed nothing and brought chaos to the world.
We waited for so long after that, waiting for a sign of some kind or some way to reconstruct. But we found none... In our insufficience, we merely tried. And made things worse.
She reappeared once, but only once, and somehow she seemed different.
How was she different? Did I do something wrong again?
Please, tell me...
...
The multiversal flux has been increasing so much lately. I believe this is a result of interaction between two distinctly different multiverses. I recognize this other energy, but from where... I am not sure. Further research is necessary.
--
On that day, ... something changed ...
--
Disorientation. "It's unsurprising, really. Such a risky op... tio-- ..." The sentence is spoken through transmission static and half-finished.
My eyes opened slowly, accompanied by a pounding headache. The light faded...
... The floor in this place is certainly dirty. Far too dirty. I stood unsteadily, wiping one of my hands on the white coat I evidently wore. Plain, but serviceable. Somehow seemed familiar, like deja vu, except it wasn't in this location... that location had... I can't remember what it had, but I should.
Except... why should I?
Irritating...
Sounds came from further down the hall. The diagnostic would have corrupted at that point, probably. They wouldn't be happy about me messing with their experiment. I couldn't think of a way to break that person out of the stasis mode in which she evidently was quickly enough...
The only solution was to run; I ran.
[HV: Random ... complete chaos.]
Wednesday, March 07, 2007
nanomar commentary: 1
Elsinore, seriously, what--that's almost worse than webs of letters...
Monday, February 26, 2007
Character EX - Elliot Griffin
... except for that fact that only trace amounts of my OCs are anything near properly balanced. But we'll just ignore that for now.
I can't escape this nagging feeling that Elliot is largely extant for the purpose of me being able to add umlauts to various and sundry äs. äää--it's just so fun.
As background, the Spherian race has been known to develop spontaneous special abilities once removed from their homeworld, for some bizarre reason.]]
-> Elliot Griffin
Age: ???
Psuedoclass: MRA Agent
Homeworld: The Sphere (?)
History: Although Griffin's personal history prior to the events which led to his acceptance by the MRA is fully unreachable in official records, some information can be deduced based
on the circumstances in which he was located.
As it stands, shortly after the formation of the Agency Tobias's attention was caught by an investigation request given by a more official government agency; a supposed doppelgänger-like creature had been reported in one of the less-notable northern towns (as it would happen, near the city in which Julien would later live). Elliot was that 'creature' - and, barely able to survive in the Sphere despite his abilities, he quickly accepted a position offered when the MRA finally managed to track him down. He proved to pick up scientific techniques rapidly and soon became one of the top engineers in the Agency.
It would be fairly obvious as to Elliot's origin - a child transferred by some means off the Sphere and then returned to it - were it not for several irregularities in his background. For one, he has (unlike most of the other inhabitants who have successfully crossed worlds) evidently ceased normal aging after approximately 18, and still retains some more child-like characteristics today. He also has little memory of his pre-MRA state and has no apparent recognition of the Sphere itself; even in banestorm amnesia, the affected typically can at least recognize their homeworld after stumbling across it again.
Because of these irregularities, the other most intuitive possibility is that of an entire doppelgänger race somewhere amidst the KMV, from which he was somehow separated; however, this race has not yet been located.
Ability Diagnostic Data: Elliot obviously has doppelgänger capacities, able to almost perfectly copy any being or object of approximately human mass. (Neither water nor mirrors reflect his image in any form he possesses, and he typically casts no shadow.) He also possesses a somewhat powerful 'knockout touch' which works most effectively on human biology. Unlike most shapeshifting types of character in the KMV, he has the ability to apply a certain measure of creativity to the resulting appearances; his base form of sorts is a mixture of features from several different particular individuals, with the 'seams' smoothed together with his own creativity. His brain chemistry in so far as it has been studied also seems to have a superficial resemblance to that of a typical magometrist. The origin of this is unknown.
Saturday, February 24, 2007
improvisational logic
Sigeki is located in a system with the designation 'Kapteyn-733', near the center of the Mandelbrot galaxy. Although the system itself is near to the known origin point of IH-ian humans (a claim based mainly on the local mythos, due to their fairly nomadic nature) it has not been fully colonized until recently. Due to the multiversal fluctuations around this planet in particular, Kapteyn-733 has obtained a reputation as a sort of Bermuda Triangle of the Mandelbrot galaxy. Since the merger of Sideworld and the creation of the IH Anchor proper these fluctuations have decreased significantly.
The entire overall universe of IH has interplanetary space filled with a mostly-invisible material known as 'quintessence' or 'ether'. Although this material is not breathable and almost thoroughly non-reactive (save for plasma, which is amplified by an ill-understood process) it does provide some extent of latent pressure and, more importantly, a phenomenon known as 'quin resistance'. Because of this and the high rate of swapping between space and atmosphere, almost all ships in the IH universe are designed to be aerodynamic.
Tuesday, February 13, 2007
PROLOGUE - CHRONICLE OF REBIRTH
The story begins like this...
There was, at first, a still unknown person. She wielded the power of creation over her own mind. And within herself she crafted humans, their stories, and their world as it amused her. And so this world, forged from the desires of its forger, lived on for a time as it was.
However, times change. And as the creator grew, she grew to dislike her world, the antiquated techniques she had used and the influences which she felt appeared too obvious.
A cataclysm befell this old universe, crashing into all in its path as she wished. Their creator removed this old world from existence as it amused her, as she had created it according to her amusement.
Artifacts survived. A scant few of the stories remained alive as viewed through the dim glass of the intervening years, told through those who had come into possession of these artifacts as myths and legends.
Only six bloodlines survived this catastrophe; they became powerful as the abilities they had possessed in the ancient world grew to fruition once again.
However, just as quickly, these abilities vanished. The new world which had replaced the ancient one became unstable. One of the creator's other creations was used as a catalyst, dividing the remnants of the ancient world and the existence of the new world into
barely-seperated versions of the same planet, offset only by a scant few steps on the interuniversal scale.
Once more, relative peace reigned. Another main threat to the fragility of the now-extant multiverse had not resurfaced for the typical round figure of almost 1000 years as measured by the denizens of both worlds.
...
But temporary peace does not lead to permanence.
That long divided must unite...
[A/N] Yes, I finally began actually rewriting IH1/IH: Perihelion. This is just a rough draft of the (excessively ominous) prologue. And yes, the elemental-structure existed before Sigeki and Sideworld were concieved--as implied, this isn't the only KMV there's ever been. Yes, the catalyst creation's identity should be obvious. Iris was probably the means that ... well, I ... used to destroy the old KMV. (Yes, I did have to throw in just one more wanton Romance ref. Or homage. There are still microscopic bits of the original mythos left! It's still apt! Except it's not, but...)
And one last yes; you should probably post a comment asking to have it sent / email me / give me your address if you're not Elf, UZ, or Sarai. (Elf--if you don't use your MSN as an email, please tell me.)
Not as if anyone besides them reads this blog. That's just in case. Juuuust in case...
